The fourth irregulars are ready to take the field

20140306-194527.jpg

The 4th is finally ready for battle.  The fourth irregulars is a 15 solider company of dwarf infantry led by the veteran Id Kamdöl.  The company gets its name from its long and glory-filled history.  The 4th was first stood up as a fortress defense force made up of civilian volunteers.  When green skin raiders descended on Karak Norn carpenters, masons, brewers, engineers, and others took up arms to defend their homes and loved ones.  Iden Kamdöl, grandmother of Id formed the first irregulars and started monthly training drills in an oddly shaped cavern off a seldom used tunnel beneath the karak.  The group borrowed arms and armour and adopted a red coloured uniform so they could be seen in the corridors when they raced to confront invaders.

The red coloured uniform and the name stayed with the company when they were elevated to a full time company in the karak’s throng.  They no longer borrow arms or armour, but uniformity in metals or weapons is discouraged.  They still accept volunteers and it is not uncommon to see a miner, thunderer, or engineer in their ranks when the company enters battle.

The 4th Irregulars joins the Karak Norn throng’s 1st Infantry company, 2nd Thunderers company, 3rd Infantry company, and 5th Artillery squadron.

 

 

Posted in Games | Tagged as: , , , | Leave a comment

Free trade coffees in an anti-competitive pod: hippie hypocrits!

Green Mountain Coffee Roasters is hard at work making pods for the Keurig brewer that contain some kind of exclusivity device.  Just like iTunes music that gets tied to your computer the Keurig 2.0 system will only brew drinks from licensed pod makers.  That means kiss those lower cost pods at Wal-Mart good bye.  If you don’t sign into an exclusive deal with GMCR and Keurig then your pods won’t work.  The wildly more eco-friendly refillable pod will also either die out or become wildly expensive,

It’s a great demonstration of hippy hypocrisy.  It’s A Okay to use your market-share leader status to force competitors into unfavorable business deals or shove them out of the market space; while at the same time championing Fair Trade.  I guess Fair Trade is a good thing if you are looking out for foreign nationals in far away lands and trying to influence developing nations to adopt costly ecologically friendly measures.  When eco-friendliness bites into your bottom line (i.e. the refillable k-cup) you bite back.  Good job GMCR!  You make it so we all have to buy your new K-cups with even more plastic and probably a form of RFID with extra copper/metal parts.  Now the NSA can track how much coffee we drink while you protect your bottom line from those refillable third party jerks.

I’m so glad I got the percolator out the other day, looks like she’s gonna get a lot more use than just camping…

http://www.techdirt.com/articles/20140227/06521826371/keurig-will-use-drm-new-coffee-maker-to-lock-out-refill-market.shtml

 

 

Posted in News and Opinion, Technology | Tagged as: , , , | Leave a comment

Relic: finally played a full game.

We finally sat down for a full on game of Relic.  We adopted a house rule to allow leveling up with 4 points worth of trophies, rather than the 6 points as mentioned in the rules.  This was an attempt to make the game move along a little quicker.

Even with the lower threshold for leveling the game took three hours.

Although a little long for play time the game went well.  I managed to get a relic and make it into the inner tier as a level 8.  I wound up vanquished and back in the outer tier at the hospital just one turn before Hillary won.

We played the get to the middle and win end game.  I felt that would be the best way to try the game for its first official playing.

 

After playing the game all the way through I have a better appreciation for Power Cards.  At first I often forgot that I had one or didn’t remember to use it.  There were many times in the game were I wanted to move a specific number of space and a power card would have helped.  I kept saving my power cards for something important or a combat and then forgetting I had them.

Player powers are another thing I need to keep track of better.  We have been playing co-op games so much lately that I’m not looking to hinder other players anymore.  That’s not really the point in Relic.  You want to win and if you can set other people back with your abilities, so much the better.

We didn’t spend a lot of time in the rule book.  Just the first few turns to make sure we resolved the threat cards in the correct order.  I should print out a little reminder card to help that process.

Corruption activation also had us in the rule book a few times trying to work out if the card was active or not.  That’s another mechanic I don’t have a good feel for yet.  I started out worried about corruption and avoiding it like the plague, but I wonder if the risk of gaining too much is worth some of the benefits.   Once you hit six corruption cards you’re done.  You can start a new character to keep playing but the loss of a higher level character with gear would be a game-ender after the second hour.

The game does have a Monopoly roll and move mechanic.  That’s something you can probably control more through wise use of power cards or some of the other movement-focused ally assets.  With the first play we did not read our cards as carefully as we should have.

I liked it.  I want to play it again.  I am not put off by a three hour play time nor did I find the move or combat rolling too random.  It gives the game an element of chance that makes for excitement.

I recommend it for anyone looking for a competitive Sci-Fi adventure game.

[AMAZONPRODUCTS asin=”161661336X”]

 

 

 

Posted in Games, News and Opinion | Tagged as: , , , | Leave a comment

A long day of playing Eldritch Horror

Eldritch Horror

Eldritch Horror is the new Lovecraftian board game from Fantasy Flight.  Many people have called it Arkham Horror 2.0.  After playing several games I don’t think EH is a revised Arkham.  It plays quite differently and when my AH group approached this game as yet another AH big box expansion we lost.  We lost a lot.

The game looks like any other Arkham based Fantasy Flight game.  It’s a downward spiral of failure that will end with your devouring, unless you plan carefully and have a good deal of luck with card draws and dice rolls.

In Eldritch Horror it’s not so much about planning moves to directly deal with the game.  Players are much better off if they plan to prepare for what might happen.  Where in an AH game it’s a good strategy to divide and conquer the board.  You gather clue tokens and equipment then place characters in spaces where gates are most likely to open.  Using that strategy EH destroyed us.  Too many things happened in too many places for people to effectively “gear up” before they had to confront a randomly spawned monster, or a wandering Hound of Tindalos, or deal with something from their local encounter.  That level of randomness can put people off.  I think it really speaks to the Call of Cthulhu RPG where players are normal people forced into supernaturally abnormal conditions.  In EH you don’t have time to amass all sorts of supernatural gear before hiking the Plateau of Leng.  You get what you can grab and hope that it’s enough to deal with the sailor who’s turning into a deep one and threatening to toss you into the India Ocean.

Divide and conquer failed as well.  In the very last game we paired up and moved as a team using each investigator’s strengths and items together.  This teamwork allowed us to finally put a messy and violent end to the Nug in the Amazon.  Solving that final mystery, four games and nine hours later, was extremely gratifying.  It’s definitely a game that requires patients and a certain desire for punishment.  At this point I’m not playing this game to win.  I’m sure as we become more familiar with the game mechanics and get a better feel for the game flow we will start winning.  Right now I’m playing the game to see how the world ends and what fun things happen along the way.

 

[AMAZONPRODUCTS asin=”1616617667″]

Posted in Games, News and Opinion | Tagged as: , , , , | Leave a comment

The army so far

20140128-074820.jpg
It took almost 18 months to assemble, prime, and paint the dwarf battalion box that I purchased at GenCon 2012.  There are a few extra models in this picture.  The flame cannon was a Christmas gift in 2012 and the slayer was donated to my army by a friend who had a sack o’ dwarfs he did not want.

My army is of Karak Norn. I picked that stronghold because my son plays Bretonnians and my daughter plays Wood Elves. Given these three armies the most logical place to base my army was the Grey Mountains.

The green regiment on the right, the 1st Infantry Regiment are known as the “moss backs”.  The 1st has been involved in many defensive actions among the rocky slopes of the Grey Mountains.  They cling to their post as moss clings to the rocks.

The second rifles provide small arms support to the army.  The 2nd Thunderers Regiment is led by Grom Stiffstock.  This unit has distinguished itself is several small skirmishes with Bretonnian archers who have ranged too close to the mountains without permission.  The 2nd has suffered some casualties in these battles and they are eager to get the trespassing humans in their sights again.

The “icebloods” are the blue soldiers on the left.  Eight of the units are masked as ironbreakers and eight are holding great weapons.  These elite troops of the 3rd Infantry Regiment fight in the upper reaches of the mountain where their blue cloaks are often coated with a thin veneer of ice.

 

Posted in Games | Tagged as: , | Leave a comment

Warhammer on-line is gone?!

I decided to check in on my free-to-play rank 10 Dwarf Engineer.  I hadn’t played Warhammer on-line much but I did like the game.  I didn’t make it past the first PvP area.  I pulled up the client and nothing happened.  It looked like the application wanted to update.  So I headed over to the web site and what did I see?

 

Warhammer on-line is no more.  The servers shut down on the 18th of December.  There’s another game gone that I liked.  That’s both Games Workshop computer games gone.

Posted in Games, News and Opinion | Tagged as: , , | Leave a comment

Starting the new semster

Lot’s has happened and none of it made the blog.  Painting dwarfs, starting courses at VTC, lot’s of gaming.  It’s really tough to write about things when there’s no time.  I suppose I need to set aside some time for things.  A schedule would be a good thing…

Posted in News and Opinion | Leave a comment

Relic beatdown

Every once in awhile you play a game and can’t do anything right. No matter what you try. No matter how you change your style or strategy, nothing works.

That was my first attempt at Relic.

Every time I needed to roll for an enemy I rolled 6. One time I made a 3 monster into a 21 to slam my friend into the ground.

On my turn I rolled nothing but 1. Over and over. It got so bad I started to roll and then calculate what I would need to hit to win. It didn’t really matter because on my turn the die would only roll a 1.

After nearly 4 hours I finally had a relic at level 6. Thankfully the game ended there. I made it into the final tier but there was no way I’d be able to win.

Relic is a fun game and it is Talisman with a War Hammer 40k theme. As is common with most re-skins there are a few tweaks and changes, but if you know Talisman you can play this game easily. Unless you can’t roll a die, as I found out, then you are boned.

Posted in News and Opinion | Leave a comment

Happy Halloween!

DriveThruRPG.com is doing a halloween give away!  If you find the Jack-o-lantern icons on the web site you get free RPG books!  Check it out.

 

Posted in News and Opinion | Leave a comment

Avast ye swab! It be talk like a pirate day!

Happy International Talk Like a Pirate Day!

Posted in News and Opinion, Pirates | Leave a comment
  • Categories

  • Advertisment

  • What am I playing?

  • Meta